🧲 Books like this
UNIX and Linux System Administration Handbook
Evi Nemeth, Garth Snyder, Trent R. Hein, Ben Whaley · back to the book
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24 books with the same feel
Include books by the same authorThe Pragmatic Programmer: From Journeyman to Master
Andy Hunt, Dave Thomas · 352 pages
The Pragmatic Programmer is one of those rare tech audiobooks you’ll listen, re-listen, and listen to again over the years. Whether you’re new to the field or an experienced practitioner, you’ll come away with fresh insights each and every time. Dave Thomas and Andy Hunt wrote the first edition of this influential book in 1999 to help their clients create better software and rediscover the joy
The Clean Coder: A Code of Conduct for Professional Programmers
Robert C. Martin · 210 pages
In the Clean Coder: A Code of Conduct for Professional Programmers, legendary software expert Robert C Martin introduces the disciplines, techniques, tools, and practices of true software craftsmanship.
Agile Retrospectives: Making Good Teams Great
Esther Derby, Diana Larsen, Ken Schwaber · 186 pages
The Linux Command Line: A Complete Introduction
William E. Shotts Jr. · 480 pages
Time Management for System Administrators: Stop Working Late and Start Working Smart
Thomas A. Limoncelli · 226 pages
DNS and BIND
Cricket Liu, Paul Albitz · 482 pages
A complete guide to setting up and running a TCP/IP network for administrators. Covers Linux, BSD and System V TCP/IP implementations.
How Linux Works: What Every Superuser Should Know
Brian Ward · 380 pages
Unlike some operating systems, Linux doesn’t try to hide the important bits from you—it gives you full control of your computer. But to truly master Linux, you need to understand its internals, like how the system boots, how networking works, and what the kernel actually does. In this completely revised second edition of the perennial best seller How Linux Works, author Brian Ward makes the con
ServiceNow CSA Practice Exam: Preparation for Certified System Administrator
Michelle Melo Cavalcante · 116 pages
Design Patterns: Elements of Reusable Object-Oriented Software
Erich Gamma, Ralph Johnson, John Vlissides, Richard Helm · 395 pages
Four software designers present a catalog of simple and succinct solutions to commonly occurring design problems, using Smalltalk and C++ in example code. These 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design
The C Programming Language
Brian W. Kernighan, Dennis M. Ritchie · 272 pages
Very well known, classic introduction to the C Programming Language. Both a text for learning, a reference, and, to some, the definition of proper C language features and use.
Extreme Programming Explained: Embrace Change (The XP Series)
Kent Beck, Cynthia Andres · 207 pages
"Extreme Programming (XP) was conceived and developed to address the specific needs of software development conducted by small teams in the face of vague and changing requirements. This new lightweight methodology challenges many conventional tenets, including the long-held assumption that the cost of changing a piece of software necessarily rises dramatically over the course of time. XP recogniz
xUnit Test Patterns: Refactoring Test Code
Gerard Meszaros · 944 pages
Automated testing is a cornerstone of agile development. An effective testing strategy will deliver new functionality more aggressively, accelerate user feedback, and improve quality. However, for many developers, creating effective automated tests is
Lean Enterprise: How High Performance Organizations Innovate at Scale
Jez Humble, Joanne Molesky, Barry O'Reilly · 301 pages
Agile IT Organization Design
Sriram Narayan · 475 pages
Design IT Organizations for Agility at Scale Aspiring digital businesses need overall IT agility, not just development team agility. In Agile IT Organization Design, IT management consultant and ThoughtWorks veteran Sriram Narayan shows how to infuse agility throughout your organization. Drawing on more than fifteen years’ experience working with enterprise clients in IT-intensive industries, he i
Domain-Driven Design: Tackling Complexity in the Heart of Software
Eric Evans · 529 pages
The Art of Readable Code
Dustin Boswell, Trevor Foucher · 206 pages
As programmers, we've all seen source code that's so ugly and buggy it makes our brain ache. Over the past five years, authors Dustin Boswell and Trevor Foucher have analyzed hundreds of examples of "bad code" (much of it their own) to determine why they're bad and how they could be improved. Their conclusion? You need to write code that minimizes the time it would take someone else to understand
Refactoring: Improving the Design of Existing Code
Martin Fowler · 464 pages
As the application of object technology--particularly the Java programming language--has become commonplace, a new problem has emerged to confront the software development community. Significant numbers of poorly designed programs have been created by less-experienced developers, resulting in applications that are inefficient and hard to maintain and extend. Increasingly, software system professio
Head First Design Patterns: A Brain-Friendly Guide
Eric Freeman, Kathy Sierra, Bert Bates, Elisabeth Robson · 685 pages
Information Architecture for the World Wide Web: Designing Large-Scale Web Sites
Peter Morville, Louis Rosenfeld · 486 pages
The post-Ajaxian Web 2.0 world of wikis, folksonomies, and mashups makes well-planned information architecture even more essential. How do you present large volumes of information to people who need to find what they're looking for quickly? This classic primer shows information architects, designers, and web site developers how to build large-scale and maintainable web sites that are appealing and

