What’s in it
Tap a tag: ❤ = this matters to me · tap again ✕ = don’t care · again to reset. The list below updates each time.
24 books with the same feel
Include books by the same authorAccel World, Vol. 1: Kuroyukihime's Return
Reki Kawahara · 205 pages
Bullied junior high school student Haruyuki Arita has his life is turned on its head as he dives into "Brain Burst," a mysterious computer program, where he becomes a knight and has to protect the beautiful Kuroyukihime.
The Eye of Minds
James Dashner · 315 pages
"Michael is a skilled internet gamer in a world of advanced technology. When a cyber-terrorist begins to threaten players, Michael is called upon to seek him and his secrets out."
Ready Player One
Ernest Cline · 384 pages
In the year 2044. reality is an ugly place. The only time teenage Wade Watts *really* feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines--puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever ca
Fantasy in Death
J.D. Robb · 362 pages
An Eve Dallas Investigation In Death They were best friends, driven by one shared vision - to rule the world of virtual reality games. Cill, hard-edged and beautiful, Var and Benny, brains and business acumen, and Bart, the genius behind the idea. Their newest invention, developed to transport the player into a fantastical virtual world, is just about to be launched. Bart Minnock, the founde
The Trapped Mind Project
Michael Chatfield · 592 pages
Austin Zane leaves behind his CEO position with RB Corp to play Dave, a half-dwarf in the Virtual reality game Emerilia, trying to escape his life.What Dave doesn’t know is that Earth as he knows it, is really a virtual reality simulation and Emerilia is a world imbued with futuristic technologies to mimic early MMORPG’s.He just wanted peace and quiet, to build a house, do some fishing, to take so
Bluescreen
Dan Wells · 335 pages
Los Angeles in 2050 is a city of open doors, as long as you have the right connections. One of those connections is a djinni--a smart device implanted right in a person's head. In a world where virtually everyone is online twenty-four hours a day, this connection is like oxygen--and a world like that presents plenty of opportunities for someone who knows how to manipulate it. Marisa Carneseca i
Project Daily Grind
Alexey Osadchuk · 437 pages
.hack // AI Buster
Tatsuya Hamazaki · 236 pages
Insignia
S.J. Kincaid · 446 pages
Tom, a fourteen-year-old genius at virtual reality games, is recruited by the United States Military to begin training at the Pentagon Spire as a Combatant in World War III, controlling the mechanized drones that do the actual fighting off-planet.
Opening Moves
Cosimo Yap · 355 pages
An Artificial Intelligence, LitRPG, Cyberpunk adventure. The Earth is changing. The alien invasion brought social upheaval, advanced technology, and an armada of peacekeeping robots. But Alan, a college student pursuing a now-useless degree, cares little about all of this. He has only one thing on his mind: the Game. A fully immersive virtual reality, the Game appears to be a major part of the i
Halting State
Charles Stross · 360 pages
In the year 2018, Sergeant Sue Smith of the Edinburgh constabulary is called in on a special case. A daring bank robbery has taken place at Hayek Associates, a dot-com startup company that's just been floated on the London stock exchange. The suspects are
The Three-Body Problem
Liu Cixin · 408 pages
Cixin Liu's trilogy-opening novel about first contact with aliens and the clandestine struggle with them over Earth's future, and its scientific progress in particular. Set against the backdrop of China's Cultural Revolution, a secret military prject sends signals into space in an attempt to make contact with aliens—and they succeed. An alien civilization on the brink of descruction captures th
For the Win
Cory Doctorow · 477 pages
Young adult science fiction set in the present or near future. The characters are "gold farmers" extracting virtual resources from online games and selling them to richer players. Their exploitation leads them to unionize, which leads to violence and trickery. In the virtual future, you must organize to survive At any hour of the day or night, millions of people around the globe are engrosse
Otherworld
Jason Segel, Kirsten Miller · 368 pages
The Secret of the Dark Forest
Vasily Mahanenko · 597 pages
Survival Quest
Vasily Mahanenko, Vasilii Makhanenko · 427 pages
Viridian Gate Online: Cataclysm
J.A. Hunter, James A. Hunter · 466 pages

