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Mobile First

Luke Wroblewski · back to the book

What’s in it

Tap a tag: ❤ = this matters to me · tap again ✕ = don’t care · again to reset. The list below updates each time.

24 books with the same feel

Include books by the same author
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The Language of New Media

Lev Manovich · 400 pages

Art & DesignTechnology HistoryNonfiction
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Data by Design

Lauren F. Klein with Tanvi Sharma, Jay Varner, Margy Adams, Shiyao Li, Nicholas Yang, Dan Jutan, Jianing Fu, Anna Mola, Zhou Fang, Yang Li, and Silas Munro

Art & DesignTechnology HistoryNonfiction
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Art & DesignNonfictionTechnology History
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Prioritizing Web Usability

Jakob Nielsen, Hoa Loranger · 432 pages

Art & DesignNonfictionTechnology History
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The Design of Future Things

Donald A. Norman · 240 pages

In The Design of Future Things, best-selling author Donald A. Norman presents a revealing examination of smart technology, from smooth-talking GPS units to cantankerous refrigerators. Exploring the links between design and human psychology, he offers a consumer-oriented theory of natural human-machine interaction that can be put into practice by the engineers and industrial designers of tomorrow's

Art & DesignNonfictionTechnology History
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Art & DesignNonfictionTechnology History
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The Imagineering Field Guide to Epcot at Walt Disney World

Alex Wright, Walt Disney Company, The Imagineers · 125 pages

Art & DesignNonfictionTechnology History
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Brunelleschi's Dome: How a Renaissance Genius Reinvented Architecture

Ross King · 193 pages

The superb story of the architect Filippo Brunelleschi and the design and construction of the Great Cathedral in Florence - one of the most magnificent achievements of the Italian Renaissance.Even in an age of soaring skyscrapers and cavernous sports stadiums, the cathedral of Santa Maria del Fiore in Florence, with its immense, terracotta-tiled cupola, still retains a rare power to astonish. Yet

Art & DesignNonfictionTechnology History
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Eiffel's Tower

Jill Jonnes · 368 pages

Art & DesignNonfictionTechnology History
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Art & DesignNonfictionTechnology History
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Don't Make Me Think: A Common Sense Approach to Web Usability

Steve Krug · 204 pages

Yesterday's Web looked far different from today's Web, and tomorrow's Web will look more different still. Amidst all of this change, however, one aspect of Web use remains the same: The sites that offer the best, easiest, most intuitive experience are the ones people visit again and again. To ensure that your sites provide that experience, this guide from usability guru Krug distills his years of

Art & DesignNonfictionTechnology History
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The Arcanum: The Extraordinary True Story

Janet Gleeson · 324 pages

An extraordinary episode in cultural & scientific history comes to life in the fascinating story of a genius, greed, & exquisite beauty revealed by the obsessive pursuit of the secret formula for one of the most precious commodities of eighteenth century European royalty-fine porcelain.

Art & DesignNonfictionTechnology History
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Information Architecture for the World Wide Web: Designing Large-Scale Web Sites

Peter Morville, Louis Rosenfeld · 486 pages

The post-Ajaxian Web 2.0 world of wikis, folksonomies, and mashups makes well-planned information architecture even more essential. How do you present large volumes of information to people who need to find what they're looking for quickly? This classic primer shows information architects, designers, and web site developers how to build large-scale and maintainable web sites that are appealing and

Art & DesignNonfictionTechnology History
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Interaction Design: Beyond Human-Computer Interaction

Yvonne Rogers, Helen Sharp · 656 pages

"Interaction Design: beyond human-computer interaction, 2nd edition covers a wide range of issues, topics, and paradigms that go beyond the traditional scope of human-computer interaction (HCI). Using state-of-the-art examples, it covers psychological and social aspects of users, interaction styles, user requirements, design approaches, usability and evaluation, traditional and future interface pa

Art & DesignNonfictionTechnology History
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CSS3 For Web Designers

Dan Cederholm · 125 pages

From advanced selectors to generated content to the triumphant return of web fonts, and from gradients, shadows, and rounded corners to full-blown animations, CSS3 is a universe of creative possibilities. No one can better guide you through these galaxies than world-renowned designer, author, and CSS superstar Dan Cederholm. Learn what works, how it works, and how to work around browsers where it

Art & DesignNonfictionTechnology History
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The Devil in the White City: Murder, Magic, and Madness at the Fair That Changed America

Erik Larson · 464 pages

From back cover: Bringing Chicago circa 1893 to vivid life, Erik Larson's spell-binding bestseller intertwines the true tale of two men - the brilliant architect behind the legendary 1893 World's Fair, striving to secure America's place in the world; and the cunning serial killer who used the fair to lure his victims to their death. Combining meticulous research with nail-biting storytelling, Erik

Art & DesignNonfictionTechnology History
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Designing With Web Standards

Jeffrey Zeldman · 432 pages

Best-selling author, designer, and web standards evangelist Jeffrey Zeldman has revisited his classic, industry-shaking guidebook. Updated in collaboration with co-author Ethan Marcotte, this third edition covers improvements and challenges in the changing environment of standards-based design. Written in the same engaging and witty style, making even the most complex information easy to digest

Art & DesignNonfictionTechnology History
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Designing for Interaction: Creating Smart Applications and Clever Devices

Dan Saffer · 235 pages

This is the eBook version of the printed book.Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flicer. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like software, this guide will take a more holistic approach to the discipline, looking at interaction design fo

Art & DesignNonfictionTechnology History
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The Visual Display of Quantitative Information

Edward R. Tufte · 197 pages

The classic book on statistical graphics, charts, tables. Theory and practice in the design of data graphics, 250 illustrations of the best (and a few of the worst) statistical graphics, with detailed analysis of how to display data for precise, effective, quick analysis. Design of the high-resolution displays, small multiples. Editing and improving graphics. The data-ink ratio. Time-series, relat

Art & DesignNonfictionTechnology History
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Jony Ive: The Genius Behind Apple's Greatest Products

Leander Kahney · 321 pages

"The bestselling author of Inside Steve's Brain profiles Apple's legendary chief designer, Jonathan Ive. Jony Ive's designs have not only made Apple one of the most valuable companies in the world; they've overturned entire industries, from music and mobile phones to PCs and tablets. But for someone who has changed the world as much as he has, little is widely known about Apple's senior vice presi

Art & DesignNonfictionTechnology History
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Color: A Natural History of the Palette

Victoria Finlay · 448 pages

Art & DesignNonfictionTechnology History
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Art & DesignNonfictionTechnology History
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Art & DesignNonfictionTechnology History

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