What’s in it
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24 books with the same feel
Include books by the same authorThe Forest of Hands and Teeth
Carrie Ryan · 310 pages
The Stand
Stephen King · 1,141 pages
This is the way the world ends: with a nanosecond of computer error in a Defense Department laboratory and a million casual contacts that form the links in a chain letter of death.And here is the bleak new world of the day after: a world stripped of its institutions and emptied of 99 percent of its people. A world in which a handful of panicky survivors choose sides -- or are chosen. A world in wh
World War Z: An Oral History of the Zombie War
Max Brooks · 352 pages
“The end was near.” —Voices from the Zombie War The Zombie War came unthinkably close to eradicating humanity. Max Brooks, driven by the urgency of preserving the acid-etched first-hand experiences of the survivors from those apocalyptic years, traveled across the United States of America and throughout the world, from decimated cities that once teemed with upwards of thirty million souls to th
The Strain
Guillermo del Toro, Chuck Hogan · 504 pages
The visionary creator of the Academy Award-winning Pan's Labyrinth and a Hammett Award-winning author bring their imaginations to this bold, epic novel about a horrifying battle between man and vampire that threatens all humanity. It is the first installment in a thrilling trilogy and an extraordinary international publishing event.The StrainThey have always been here. Vampires. In secret and in d
The Walking Dead, Compendium 1
Robert Kirkman · 1,088 pages
The Twelve
Justin Cronin · 624 pages
The great viral plague had left a small group of survivors clinging to life amidst a world transformed into a nightmare. Led by the mysterious, charismatic Amy, they go on the attack, leading an insurrection against the virals--the first offensives of the Second Viral War--infiltrating a dozen hives, each presided over by one of the original Twelve. Their secret weapon: Alicia, transformed at the
The Girl with All the Gifts
M.R. Carey · 416 pages
Melanie is a very special girl. Dr Caldwell calls her "our little genius." Every morning, Melanie waits in her cell to be collected for class. When they come for her, Sergeant keeps his gun pointing at her while two of his people strap her into the wheelchair. She thinks they don't like her. She jokes that she won't bite, but they don't laugh. Melanie loves school. She loves learning about spell
The Day of the Triffids
John Wyndham · 272 pages
When Bill Masen wakes up blindfolded in hospital there is a bitter irony in his situation. Carefully removing his bandages, he realizes that he is the only person who can see: everyone else, doctors and patients alike, have been blinded by a meteor shower. Now, with civilization in chaos, the triffids - huge, venomous, large-rooted plants able to 'walk', feeding on human flesh - can have their day
Ashes
Ilsa J. Bick · 480 pages
Alex, a resourceful seventeen-year-old running from her incurable brain tumor, Tom, who has left the war in Afghanistan, and Ellie, an angry eight-year-old, join forces after an electromagnetic pulse sweeps through the sky and kills most of the world's population, turning some of those who remain into zombies and giving the others superhuman senses.
Dungeon Crawler Carl
Matt Dinniman · 464 pages
**The apocalypse will be televised!** A man. His ex-girlfriend's cat. A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible. In a flash, every human-erected construction on Earth—from Buckingham Palace to the tiniest of sheds—collapses in a heap, sinking into the ground. The buildings and all
The End
Charlie Higson · 480 pages
It all comes to an end in the final book in The Enemy series. The sickness struck everyone over fourteen. First it twisted their minds. Next it ravaged their bodies. Now they roam the streets - Crazed and hungry. Sickos swarm the streets of London. Gathered in the centre of the city, they lie in wait. The survivors have one final epic battle to overcome. Together they must work out a plan of attac
Survivors
Z.A. Recht, Thom Brannan · 308 pages
Apocalypse of the Dead
Joe McKinney · 503 pages
Phantoms
Dean Koontz · 441 pages
After finding one hundred and fifty people grotesquely dead in the tiny mountain town of Snowfield, California, officials cannot imagine anything as gruesome as the real reason for their death.
Enclave
Ann Aguirre
In a post-apocalyptic future, fifteen-year-old Deuce, a loyal Huntress, brings back meat while avoiding the Freaks outside her enclave, but when she is partnered with the mysterious outsider, Fade, she begins to see that the strict ways of the elders may be wrong--and dangerous.
Shattered Hourglass
J.L. Bourne · 277 pages
An ongoing journal depicting one man's personal struggle for survival, dealing with the trials of an undead world unfolding around him. An unknown plague sweeps the planet. The dead rise to claim the Earth as the new dominant species. Trapped in the midst of a global tragedy, he must make decisions ... choices that ultimately mean life, or the eternal curse to walk as one of them.
The Scorch Trials
James Dashner · 384 pages
Thomas was sure that escape from the Maze would mean freedom for him and the Gladers. But WICKED isn’t done yet. Phase Two has just begun. The Scorch. The Gladers have two weeks to cross through the Scorch—the most burned-out section of the world. And WICKED has made sure to adjust the variables and stack the odds against them. There are others now. Their survival depends on the Gladers’ destructi
Rot & Ruin
Jonathan Maberry · 458 pages
In a post-apocalyptic world where fences and border patrols guard the few people left from the zombies that have overtaken civilization, fifteen-year-old Benny Imura is finally convinced that he must follow in his older brother's footsteps and become a bounty hunter.
House
Frank E. Peretti, Ted Dekker · 400 pages
The stakes of the game become clear when a tin can is tossed into the house with rules scrawled on it. Rules that only a madman―or worse―could have written. Rules that make no sense yet must be followed. One game. Seven players. Three rules. Game ends at dawn. *A mind-bending supernatural thriller from the creators of This Present Darkness and Saint. Frank Peretti and Ted Dekker―two of the

