What’s in it
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24 books with the same feel
Include books by the same authorCastle Death
Joe Dever · 350 pages
Deathtrap Dungeon
Ian Livingstone · 192 pages
Mystery in the Mansion
Lauren Magaziner · 396 pages
The Citadel of Chaos
Steve Jackson · 208 pages
The Kingdoms of Terror
Joe Dever, Gary Chalk
The Cave of Time
Edward Packard · 115 pages
The reader enters a mysterious cave and by following the instructions on each page can have several different adventures backward and forward in time.
Journey Under the Sea
R.A. Montgomery · 117 pages
The reader embarks on an expedition in an underwater vessel to find the lost city of Atlantis. By choosing specific pages, the reader determines the outcome of the plot.
Deep in the Jungle of Doom
R.L. Stine · 136 pages
you can choose over 20 spooky endings when battling through many scary things.
The First Journey
Katherine Applegate · 121 pages
In a "choose your own adventure" story, the reader can decide what he or she would do if given the chance to become an Animorph, join Jake and the crew, and battle the Yeerks. In a "choose your own adventure" story, the reader can decide what he or she would do if given the chance to become an Animorph, join Jake and the crew, and battle the Yeerks.
Is It Wrong to Try to Pick Up Girls in a Dungeon? Manga, Vol. 1
Fujino Omori · 216 pages
Bell Cranel is just trying to find his way in the world. Of course, in his case, the "world" is an enormous dungeon filled with monsters, below a city run by gods and goddesses who have way too much time on their hands.
Romeo and/or Juliet: A Chooseable-Path Adventure
Ryan North
A choose-your-own-path adaptation of Shakespeare's classic imagines riotous "what if" scenarios, inviting readers to explore the alternate stories of the star-crossed lovers as they fall for other partners, pursue unconventional interests and team up to take over Verona in robot suits.
Dungeon Crawlers Academy Book 1
J.P. Sullivan, Elmer Damaso · 260 pages
When four kids went through a mysterious portal, they discovered an endless dungeon full of treasure, monsters, and magic! They returned home as heroes. But when adults tried to enter the portal, they couldn't. Only kids were granted access. And so the Dungeon Crawlers Academy was born: a school devoted to training young adventurers to explore the dungeon and bring back its fabulous treasures. Nat
Dungeon Crawler Carl
Matt Dinniman · 464 pages
**The apocalypse will be televised!** A man. His ex-girlfriend's cat. A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible. In a flash, every human-erected construction on Earth—from Buckingham Palace to the tiniest of sheds—collapses in a heap, sinking into the ground. The buildings and all
Pretty Little Mistakes: A Do-Over Novel
Heather McElhatton · 512 pages
There are hundreds of lives sown inside Pretty Little Mistakes, Heather McElhatton's singularly spectacular, breathtakingly unique novel that has more than 150 possible endings. You may end up in an opulent mansion or homeless down by the river; happily married with your own corporation or alone and pecked to death by ducks in London; a Zen master in Japan or morbidly obese in a trailer park.Is it
The Dinner Party
Freida McFadden
"You're broke. You have no way to pay your rent and you're about to be evicted. Fortunately, your friend has offered you a job working as a waitress at a dinner party... at an island mansion way out on Peyton's Peak. The money will be enough to cover two months' rent and get you back on your feet. It's a golden opportunity that will solve all your problems. But the whole thing sounds really sketch
Deep Delving
Tim Mack
Welcome to the depths of Karak-Zul! Deep Delving is a solo dungeon-delving game that captures the thrill of old-school dungeon crawling in a streamlined, accessible format. No miniatures needed. No game master required. All you need is this book, a d20, graph paper, and the courage to face what lurks below. Choose your dwarf from three distinct archetypes (Ironbreaker, Pathfinder, or Runecaster),
A Girl Walks Into a Bar: Your Fantasy, Your Rules
Helena S. Paige, Helen Moffett, Sarah Lotz, Paige Nick · 290 pages
"YOU walk into a bar. As you sit down to order what hopefully will be one of many drinks, your phone buzzes. Your best friend has stood up your girl's night out. So what to do now? You have gone to all the trouble of getting dressed up, you might as well have some fun while you are out. In this Choose-Your-Own-Erotic-Adventure novel, you make the decisions. Will you do body shots with the rock sta
Lost in Austen: Create Your Own Jane Austen Adventure
Emma Campbell Webster · 352 pages
An interactive novel in which the reader determines the course of action for characters from Jane Austen's works, beginning with Elizabeth Bennet whose mission is to marry both prudently and for love, while avoiding family scandal.
Magi: The Labyrinth of Magic, Vol. 10
Shinobu Ohtaka · 191 pages
Deep within the desert lie the mysterious Dungeons, vast stores of riches there for the taking by anyone lucky enough to find them and brave enough to venture into the depths from where few have ever returned. Plucky young adventurer Aladdin means to find the Dungeons and their riches, but Aladdin may be just as mysterious as the treasures he seeks.
Kings of the Wyld
Nicholas Eames · 529 pages
"Clay Cooper and his band were once the best of the best -- the meanest, dirtiest, most feared crew of mercenaries this side of the Heartwyld. Their glory days long past, the mercs have grown apart and grown old, fat, drunk - or a combination of the three. Then an ex-bandmate turns up at Clay's door with a plea for help. His daughter Rose is trapped in a city besieged by an enemy one hundred thous
He Who Fights With Monsters, Book 2: Adventurer
Travis Deverell · 624 pages
The Copper Promise
Jen Williams · 491 pages
Nadat Lord Frith is verslagen en zijn familie is vermoord, gaat hij op zoek naar de sleutel waarmee hij zijn citadel weer kan opeisen, maar hij blijkt niet de enige.

