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🧲 Books like this

Tmux: Productive Mouse-Free Development

Brian P. Hogan · back to the book

What’s in it

Tap a tag: ❤ = this matters to me · tap again ✕ = don’t care · again to reset. The list below updates each time.

24 books with the same feel

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The Mythical Man-Month: Essays on Software Engineering

Frederick P. Brooks Jr. · 195 pages

Classic text on the human side of software engineering, containing essays on the management of software teams, projections about how computer languages and tools will evolve, and philosophical speculation. Unlike most other books about computing, Brooks' work has been remarkably enduring, remaining in print for at least four decades. The book is most famous for its statement of Brooks' Law: "addin

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The Phoenix Project: A Novel About IT, DevOps, and Helping Your Business Win

Gene Kim, Kevin Behr, George Spafford · 345 pages

The Phoenix Project: A Novel About IT, DevOps, and Helping Your Business Win is the third book by Gene Kim. The business novel tells the story of an IT manager who has ninety days to rescue an over-budget and late IT initiative, code-named The Phoenix Project.

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The Pragmatic Programmer: From Journeyman to Master

Andy Hunt, Dave Thomas · 352 pages

The Pragmatic Programmer is one of those rare tech audiobooks you’ll listen, re-listen, and listen to again over the years. Whether you’re new to the field or an experienced practitioner, you’ll come away with fresh insights each and every time. Dave Thomas and Andy Hunt wrote the first edition of this influential book in 1999 to help their clients create better software and rediscover the joy

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Extreme Programming Explained: Embrace Change (The XP Series)

Kent Beck, Cynthia Andres · 207 pages

"Extreme Programming (XP) was conceived and developed to address the specific needs of software development conducted by small teams in the face of vague and changing requirements. This new lightweight methodology challenges many conventional tenets, including the long-held assumption that the cost of changing a piece of software necessarily rises dramatically over the course of time. XP recogniz

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Information Architecture for the World Wide Web: Designing Large-Scale Web Sites

Peter Morville, Louis Rosenfeld · 486 pages

The post-Ajaxian Web 2.0 world of wikis, folksonomies, and mashups makes well-planned information architecture even more essential. How do you present large volumes of information to people who need to find what they're looking for quickly? This classic primer shows information architects, designers, and web site developers how to build large-scale and maintainable web sites that are appealing and

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The Art of Readable Code

Dustin Boswell, Trevor Foucher · 206 pages

As programmers, we've all seen source code that's so ugly and buggy it makes our brain ache. Over the past five years, authors Dustin Boswell and Trevor Foucher have analyzed hundreds of examples of "bad code" (much of it their own) to determine why they're bad and how they could be improved. Their conclusion? You need to write code that minimizes the time it would take someone else to understand

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Refactoring: Improving the Design of Existing Code

Martin Fowler · 464 pages

As the application of object technology--particularly the Java programming language--has become commonplace, a new problem has emerged to confront the software development community. Significant numbers of poorly designed programs have been created by less-experienced developers, resulting in applications that are inefficient and hard to maintain and extend. Increasingly, software system professio

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Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems

Steve Krug · 161 pages

It's been known for years that usability testing can dramatically improve products. But with a typical price tag of $5,000 to $10,000 for a usability consultant to conduct each round of tests, it rarely happens. In this how-to companion to Don't Make Me Think: A Common Sense Approach to Web Usability, Steve Krug spells out an approach to usability testing that anyone can easily apply to their own

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Pro Git

Scott Chacon · 345 pages

*Pro Git* is your fully-updated guide to Git and its usage in the modern world. Git has come a long way since it was first developed by Linus Torvalds for Linux kernel development. It has taken the open source world by storm since its inception in 2005, and this book teaches you how to use it like a pro. Effective and well-implemented version control is a necessity for successful web projects,

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Version Control with Git

Jon Loeliger · 437 pages

Version Control with Git takes you step-by-step through ways to track, merge, and manage software projects, using this highly flexible, open source version control system. Git permits virtually an infinite variety of methods for development and collaboration. Created by Linus Torvalds to manage development of the Linux kernel, it's become the principal tool for distributed version control. But Git

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Agile IT Organization Design

Sriram Narayan · 475 pages

Design IT Organizations for Agility at Scale Aspiring digital businesses need overall IT agility, not just development team agility. In Agile IT Organization Design, IT management consultant and ThoughtWorks veteran Sriram Narayan shows how to infuse agility throughout your organization. Drawing on more than fifteen years’ experience working with enterprise clients in IT-intensive industries, he i

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Head First Design Patterns: A Brain-Friendly Guide

Eric Freeman, Kathy Sierra, Bert Bates, Elisabeth Robson · 685 pages

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Site Reliability Engineering: How Google Runs Production Systems

Betsy Beyer, Chris Jones, Jennifer Petoff, Niall Richard Murphy · 524 pages

Members of the SRE team explain how their engagement with the entire software lifecycle has enabled Google to build, deploy, monitor, and maintain some of the largest software systems in the world.

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Agile Testing: A Practical Guide for Testers and Agile Teams

Lisa Crispin, Janet Gregory · 554 pages

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Patterns of Enterprise Application Architecture

Martin Fowler, David Rice, Matthew Foemmel, Edward Hieatt, Robert Mee · 533 pages

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Lean Enterprise: How High Performance Organizations Innovate at Scale

Jez Humble, Joanne Molesky, Barry O'Reilly · 301 pages

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Working Effectively with Legacy Code

Michael C. Feathers · 456 pages

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Design Patterns: Elements of Reusable Object-Oriented Software

Erich Gamma, Ralph Johnson, John Vlissides, Richard Helm · 395 pages

Four software designers present a catalog of simple and succinct solutions to commonly occurring design problems, using Smalltalk and C++ in example code. These 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design

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Specification by Example

Gojko Adzic · 270 pages

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