What’s in it
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24 books with the same feel
Include books by the same authorThe Eye of Minds
James Dashner · 315 pages
"Michael is a skilled internet gamer in a world of advanced technology. When a cyber-terrorist begins to threaten players, Michael is called upon to seek him and his secrets out."
Bluescreen
Dan Wells · 335 pages
Los Angeles in 2050 is a city of open doors, as long as you have the right connections. One of those connections is a djinni--a smart device implanted right in a person's head. In a world where virtually everyone is online twenty-four hours a day, this connection is like oxygen--and a world like that presents plenty of opportunities for someone who knows how to manipulate it. Marisa Carneseca i
Ready Player One
Ernest Cline · 384 pages
In the year 2044. reality is an ugly place. The only time teenage Wade Watts *really* feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines--puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever ca
Sea of Silver Light
Tad Williams · 1,074 pages
Volume 4 of the [Otherland series](https://openlibrary.org/works/OL16026545W/)
The Atopia Chronicles
Matthew Mather · 496 pages
Neuromancer
William Gibson · 288 pages
The first of William Gibson's Sprawl trilogy, *Neuromancer* is the classic cyberpunk novel. The winner of the Hugo, Nebula, and Philip K. Dick Awards, *Neuromancer* was the first fully-realized glimpse of humankind’s digital future — a shocking vision that has challenged our assumptions about our technology and ourselves, reinvented the way we speak and think, and forever altered the landscape of
For the Win
Cory Doctorow · 477 pages
Young adult science fiction set in the present or near future. The characters are "gold farmers" extracting virtual resources from online games and selling them to richer players. Their exploitation leads them to unionize, which leads to violence and trickery. In the virtual future, you must organize to survive At any hour of the day or night, millions of people around the globe are engrosse
Dream Park
Larry Niven, Steven Barnes · 434 pages
A gaming park where visitors come to have their fantasies fulfilled turns into a nightmare when a game turns to murder.
Freedom™
Daniel Suarez · 416 pages
The propulsive, shockingly plausible sequel to New York Times bestseller DaemonIn one of the most buzzed-about debuts of 2009, Daniel Suarez introduced a terrifying vision of a new world order, controlled by the Daemon, an insidious computer program unleashed by a hi-tech wunderkind, Daemon captured the attention of the tech community, became a New York Times and Indie bestseller, and left readers
Accel World, Vol. 1: Kuroyukihime's Return
Reki Kawahara · 205 pages
Bullied junior high school student Haruyuki Arita has his life is turned on its head as he dives into "Brain Burst," a mysterious computer program, where he becomes a knight and has to protect the beautiful Kuroyukihime.
Tomorrow and Tomorrow
Tom Sweterlitsch · 342 pages
A genre-mixing sci-fi, dystopian noir mystery, a disturbing tale of deceit, with tangled griefs of murder and conspiracy that haunt a virtual world...trippy and hard-boiled.
Fantasy in Death
J.D. Robb · 362 pages
An Eve Dallas Investigation In Death They were best friends, driven by one shared vision - to rule the world of virtual reality games. Cill, hard-edged and beautiful, Var and Benny, brains and business acumen, and Bart, the genius behind the idea. Their newest invention, developed to transport the player into a fantastical virtual world, is just about to be launched. Bart Minnock, the founde
The Family Experiment
John Marrs · 384 pages
Edda
Conor Kostick · 412 pages
In the virtual world of Edda, ruler Scanthax decides he wants to invade another virtual world, embroiling the universes of Edda, Saga, and Epic in war, with only three teenagers to try to restore peace.
Reamde
Neal Stephenson · 1,050 pages
When his own high-tech start up turns into a Fortune 500 computer gaming group, Richard Forthrast, the black sheep of an Iowa family who has amassed an illegal fortune, finds the line between fantasy and reality becoming blurred when a virtual war for dominance is triggered.
Killobyte
Piers Anthony · 308 pages
A story about a handicapped cop who explores a virtual reality game only to be trapped inside by a hacker.
Slant
Greg Bear · 455 pages
Greg Bear is the acclaimed winner of both the Hugo and Nebula awards. He has written many books and short stories that have been praised by readers and critics alike. Earth, in the sixth decade of the twenty-first century, is a planet transformed by rapid technological advances. Nanotechnology has been refined and perfected, allowing people the ability to transform their bodies and environments

