What’s in it
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24 books with the same feel
Include books by the same authorThe Electric Church
Jeff Somers · 373 pages
In the near future, the only thing growing faster than the criminal population is the Electric Church, a new religion which preaches that life is too brief to contemplate the mysteries of the universe: eternity is required. In order to achieve this, the converted become cyborgs with human brains, enhanced robotic bodies, and virtually unlimited life spans.
Altered Carbon
Richard K. Morgan · 480 pages
Mankind is strung out across interstellar space, and human consciousness is digitally freighted between the stars and downloaded into bodies, but some things never change, so when Takeshi is downloaded into the body of a ex-thug and presented with a catch-22 offer he shouldn't be surprised.
Snow Crash
Neal Stephenson · 458 pages
Within the Metaverse, Hiro is offered a datafile named Snow Crash by a man named Raven who hints that it is a form of narcotic. Hiro's friend and fellow hacker Da5id views a bitmap image contained in the file which causes his computer to crash and Da5id to suffer brain damage in the real world. This is the future we now live where all can be brought to life in the metaverse and now all can be t
Tokyo Ghost, Vol. 1: Atomic Garden
Rick Remender · 136 pages
"The Isles of Los Angles 2089--Humanity is addicted to technology. Getting a virtual buzz is the only thing left to live for, and gangsters run it all. And who do these gangsters turn to when they need their rule enforced? Constables Led Dent and Debbie Decay are about to be given a job that will force them out of the familiar squalor of LA and into the last tech-less country on Earth: The Garden
Want
Cindy Pon · 327 pages
Jason Zhou is trying to survive in Taipei, a city plagued by pollution and viruses, but when he discovers the elite are using their wealth to evade the deadly effects, he knows he must do whatever is necessary to fight the corruption and save his city.
Neuromancer
William Gibson · 288 pages
The first of William Gibson's Sprawl trilogy, *Neuromancer* is the classic cyberpunk novel. The winner of the Hugo, Nebula, and Philip K. Dick Awards, *Neuromancer* was the first fully-realized glimpse of humankind’s digital future — a shocking vision that has challenged our assumptions about our technology and ourselves, reinvented the way we speak and think, and forever altered the landscape of
Theories of Flight
Simon Morden · 350 pages
Theorem: Petrovitch has a lot of secrets. Proof: Secrets like how to make anti-gravity for one. For another, he's keeping a sentient computer program on a secret server farm - the same program that nearly destroyed the Metrozone a few months back. Theorem: The city is broken. Proof: The people of the Outzone want what citizens of the Metrozone have. And then burn it to the ground. Now, with the he
Dungeon Crawler Carl
Matt Dinniman · 464 pages
**The apocalypse will be televised!** A man. His ex-girlfriend's cat. A sadistic game show unlike anything in the universe: a dungeon crawl where survival depends on killing your prey in the most entertaining way possible. In a flash, every human-erected construction on Earth—from Buckingham Palace to the tiniest of sheds—collapses in a heap, sinking into the ground. The buildings and all
Battle Angel Alita, Volume 04: Angel of Victory
Yukito Kishiro · 216 pages
Appleseed, Vol. 1: The Promethean Challenge
Masamune Shirow · 146 pages
Cress
Marissa Meyer · 561 pages
In this third book in the Lunar Chronicles, Cinder and Captain Thorne are fugitives on the run, now with Scarlet and Wolf in tow. Together, they're plotting to overthrow Queen Levana and her army. Their best hope lies with Cress, a girl imprisoned on a satellite since childhood who's only ever had her netscreens as company. All that screen time has made Cress an excellent hacker. Unfortunately,
Ready Player One
Ernest Cline · 384 pages
In the year 2044. reality is an ugly place. The only time teenage Wade Watts *really* feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines--puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever ca
Zero Sum Game
S.L. Huang · 352 pages
Cas Russell is good at math. Scary good. The vector calculus blazing through her head lets her smash through armed men twice her size and dodge every bullet in a gunfight, and she'll take any job for the right price. As far as Cas knows, she's the only person around with a superpower...until she discovers someone with a power even more dangerous than her own. Someone who can reach directly into pe
Koko Takes a Holiday
Kieran Shea · 335 pages
"Five hundred years from now, ex-corporate mercenary Koko Martstellar is swaggering through an easy early retirement as a brothel owner on The Sixty Islands, a manufactured tropical resort archipelago known for its simulated sex and violence. Surrounded by slang-drooling boywhores and synthetic komodo dragons, Koko finds the most challenging part of her day might be deciding on her next drink. Tha
Bluescreen
Dan Wells · 335 pages
Los Angeles in 2050 is a city of open doors, as long as you have the right connections. One of those connections is a djinni--a smart device implanted right in a person's head. In a world where virtually everyone is online twenty-four hours a day, this connection is like oxygen--and a world like that presents plenty of opportunities for someone who knows how to manipulate it. Marisa Carneseca i
The Windup Girl
Paolo Bacigalupi · 365 pages
What Happens when bio-terrorism becomes a tool for corporate profits? And what happens when said bio-terrorism forces humanity to the cusp of post-human evolution? In The Windup Girl, award-winning author Paolo Bacigalupi returns to the world of "The Calorie Man"( Theodore Sturgeon Memorial Award-winner, Hugo Award nominee, 2006) and "Yellow Card Man" (Hugo Award nominee, 2007) in order to address
Hard-Boiled Wonderland and the End of the World
Haruki Murakami · 416 pages

