🧲 Books like this
The Guild: Knights of Good
Felicia Day, Jeff Lewis, Sean Becker, Kim Evey, Sandeep Parikh · back to the book
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24 books with the same feel
Include books by the same authorScott Pilgrim Vs. the World
Bryan Lee O'Malley · 392 pages
Epic Legends of the Magic Sword Kings
Jerry Holkins, Mike Krahulik · 137 pages
Genshiken: The Society for the Study of Modern Visual Culture, Vol. 1
Shimoku Kio · 192 pages
When Kanji Sasahara and Saki Kasukabe join an otaku club called Genshiken, they experience quarreling club members, crazy activities, and a vice president determined to break them up.
Adventure Time Vol. 3
Ryan North
"Finn, Jake and Marceline only want to do one thing--- play totally rad video games! But some evil qizard has given BMO a virus. Will the heroes be able to save their friend in time?" -- p. [4] of cover. Finn, Jake, and Marceline's virtual reality game-playing is interrupted when BMO is infected by an evil wizard's computer virus. Volume #3
Dungeon Crawler Carl, Vol. 1
Matt Dinniman · 320 pages
The LitRPG fantasy smash hit phenomenon and New York Times bestseller, DUNGEON CRAWLER CARL, is now a graphic novel for the very first time! The Apocalypse WILL be televised! You know what’s worse than breaking up with your girlfriend? Getting stuck on a sadistic alien game show with her cat. Join Carl and Princess Donut as they try to survive the end of the world — or just get to the next level o
Yu-Gi-Oh!, Vol. 1: The Millenium Puzzle
Kazuki Takahashi · 197 pages
No part of this release is copyrighted,Not available to borrow Sitting by himself in the back of the class, 10th-grader Yugi always had his head in some game--until he solved the Millennium Puzzle, an Egyptian artifact containing a powerful spirit from the age of the pharoahs! Awakened after three thousand years, the King of Games possesses Yugi, recklessly challenging bullies and evildoers to th
Sword Art Online Progressive, Vol. 1
Reki Kawahara · 177 pages
An astute teen, Yuuki Asuna spends most of her time studying for her high school entrance exams. One day, she borrows her brother's virtual reality game, 'Sword Art Online,' and finds herself trapped in its fantasy world. Soon, though, she learns the mechanics of the game, develops her swordplay technique and impresses a pro gamer who invites her to join the best players on the front lines. Is Asu
.hack// Legend of the Twilight, Vol. 2
Tatsuya Hamazaki · 192 pages
Pokémon Adventures, Vol. 1
Hidenori Kusaka · 201 pages
Red decides to explore the wonders of the Pokemon world, meeting experts like Misty, Professor Oak, and Bill, but he has trouble making Pikachu his friend.
Gamer Girl
Mari Mancusi
Struggling to fit in after her parents' divorce sends her from Boston to her grandmother's house in the country, sixteen-year-old Maddy forms a manga club at school and falls in love through an online fantasy game.
Heir Apparent
Vivian Vande Velde · 315 pages
In the virtual reality game Heir Apparent, there are way too many ways to get killed--and Giannine seems to be finding them all. Which is a darn shame, because unless she can get the magic ring, locate the stolen treasure, answer the dwarf's dumb riddles, impress the head-chopping statue, charm the army of ghosts, fend off the barbarians, and defeat the man-eating dragon, she'll never win. And
Ender's Game, Volume 2: Command School
Christopher Yost, Pasqual Ferry · 128 pages
A graphic adaptation of Orson Scott Card's best-selling second volume collects Ender's Game: Command School Issues 1-5 and follows the efforts of 9-year-old military commander Ender Wiggin to protect the human race against an invading alien force and his own teachers.
How Come I'm Always Luigi?: A FoxTrot Collection
Bill Amend · 128 pages
Doubt, Vol. 1
Yoshiki Tonogai · 393 pages
"Rabbit Doubt--a mobile phone game--has taken Japan by storm. In it, players are rabbits who must uncover the wolf in rabbit's clothing before falling prey to its mistrust-sowing wiles--as well as its teeth. When a group of teen players decides to meet offline for fun, the last thing they expect is to lose consciousness and wake up trapped in an abandoned building, mysterious bar codes tattooed on
Level Up
Gene Luen Yang, Thien Pham · 160 pages
Dennis, the son of Chinese immigrants, yearns to play video games like his friends and, upon his strict father's death, becomes obsessed with them but later, realizing how his father sacrificed for him, he chooses a nobler path.

