🧲 Books like this
Tome of Magic (Advanced Dungeon & Dragons: Accessory Rulebook)
David Zeb Cook, Nigel Findley, Anthony Herring, Christopher Kubasik, Carl Sargent, Rick Swan · back to the book
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24 books with the same feel
Include books by the same authorMagic of Faerûn (Forgotten Realms)
Sean K. Reynolds, Angel Leigh McCoy, Duane Maxwell · 192 pages
Player's Handbook
Monte Cook, Jonathan Tweet, Skip Williams · 320 pages
The Complete Wizard's Handbook
Rick Swan, Anne Brown · 127 pages
Harry Potter: Film Wizardry
Brian Sibley · 159 pages
Immerse yourself in the world of the spectacular Harry Potter film series, and learn why Yule Ball ice sculptures never melt, where Galleons, Sickles, and Knuts are really "minted," how to get a Hippogriff to work with actors, the inspiration behind Hogwarts castle, and why Dementors move the way they do. Written and designed in collaboration with the cast and crew that brought J.K. Rowling's cele
Quidditch Through the Ages
J.K. Rowling · 60 pages
A history of the sport Quidditch, answering such questions such as where the Golden Snitch came from, or why the Wigtown Wanterers have meat cleavers on their robes.
Arms and Equipment Guide
Eric Cagle, Jesse Decker, Jeff Quick · 160 pages
Underdark (Dungeons & Dragons d20 Fantasy Roleplaying, Forgotten Realms Accessory)
Bruce R. Cordell, Gwendolyn F.M. Kestrel, Jeff Quick · 192 pages
The Magykal Papers
Angie Sage
Enter the world of Septimus Heap with this collection of previously unpublished papers. This rich compendium includes: The private journals of Septimus, Jenna, and Marcia Overstrand. The best–and worst–places to eat as described in The Egg-on-Toast Restaurant Guide. Sirius Weazal's Speedy Guides to the Palace, the Wizard Tower, and Wizard Way. Excerpts from the Pigeon Post Biography series and th
Mage: The Ascension: Pride, Power, Paradox: A Storytelling Game of Reality on the Brink
Phil Brucato, Chris Hind, Brian Campbell, Stewart Wieck · 293 pages
The Sandman: King of Dreams
Alisa Kwitney · 177 pages
The first and only comic book to receive the World Fantasy Award, *The Sandman* continues to break new ground in the comic book medium and beyond. Author Alisa Kwitney explores its beginnings and chronicles the comic's emergence as a unique and undeniable force in the literary world. Richly illustrated, this history shows how Gaiman and *The Sandman*'s gifted artists, such as Dave McKean and Yoshi
Dungeon Master's Guide
Monte Cook, Skip Williams, Jonathan Tweet · 224 pages
Contains detailed information for creating a Dungeons & Dragons character, including definitions of all characteristcs available, rules of play, worksheets and a glossary. Includes CD-ROM titled Dungeons & Dragons character generator, demonstration version 1.0.
The Hobbit: An Unexpected Journey - Chronicles I: Art & Design
Daniel Falconer · 198 pages
A celebration of Peter Jackson's creative vision, packed with concept artwork and development paintings from his film The hobbit: an unexpected journey. Each artist provides detailed and entertaining commentary that reveals the story behind the vision.
Player's Handbook
James Wyatt, Robert J. Schwalb, Bruce R. Cordell · 320 pages
**Arm Yourself for Adventure** The *Player's Handbook* is the essential reference for every Dungeons & Dragons® roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D® races and classes. Dungeons & Dragons® immerses you
The Art of The Hobbit by J.R.R. Tolkien
Wayne G. Hammond, Christina Scull · 144 pages
When J.R.R. Tolkien wrote The hobbit, he had become an accomplished amateur artist, and he was keen to contribute visually to the work. The finished book contained eight black and white drawings, five colour plates, two maps and his own jacket design.
The History of the Hobbit, Part One: Mr. Baggins
John D. Rateliff, J.R.R. Tolkien · 512 pages
Tolkien's World: Paintings of Middle-Earth
J.R.R. Tolkien · 144 pages
Percy Jackson & the Olympians: The Ultimate Guide
Mary-Jane Knight
A handbook no half-blood should be without: a fully illustrated, in-depth guide to gods, monsters, and all things Percy. This companion to the series comes complete with trading cards, full-color diagrams, and maps, all packaged in a handy manual with a crisp, magnetic flap enclosure.
City of Bones: The Official Illustrated Movie Companion
Mimi O'Connor · 122 pages
Presents a guide to the characters, settings, and otherworldly monsters of "City of Bones," and includes profiles of the main characters, quotes from the film, and information on downworlders, shadowhunters, and the Clave.
Locke and Key: Guide to the Known Keys
Joe Hill · 72 pages
Presents the story of Keyhouse, an unlikely New England mansion with fantastic doors that transform all who dare to walk through them-- and home to a hate-filled creature that will not rest until it forces open the most terrible door of them all.

