What’s in it
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24 books with the same feel
Include books by the same authorHere Be Monsters!
Alan Snow · 529 pages
While gathering food to bring to his grandfather, young Arthur becomes trapped in the city of Ratbridge, where he and some new friends try to stop a plot to shrink the monsters of Arthur's home, the Underworld, for a nefarious purpose.
The Adventures of Sir Lancelot the Great
Gerald Morris · 92 pages
Relates tales of Sir Lancelot, the bravest knight in King Arthur's court.
Class Clown
Johanna Hurwitz · 98 pages
Lucas Cott, the most obstreperous boy in the third grade, finds it very hard to turn over a new leaf when he decides to become the perfect student.
Soup
Robert Newton Peck · 96 pages
The adventures and misadventures of two boys growing up in a small Vermont town.
Knights of the Borrowed Dark
Dave Rudden · 388 pages
A young orphan learns that monsters can grow out of the shadows in our world, and there is an ancient order of knights who keep them at bay.
Liar, Liar: The Theory, Practice and Destructive Properties of Deception
Gary Paulsen · 120 pages
Fourteen-year-old Kevin is very good at lying and doing so makes life easier, but when he finds himself in big trouble with his friends, family, and teachers, he must find a way to end his lies forever.
The Criminal Mastermind Collection, Bks 1-3
Eoin Colfer · 312 pages
Frank Einstein and the Antimatter Motor
Jon Scieszka · 192 pages
Frank Einstein loves to tinker, build and take things apart. He loves to observe, hypothesise, experiment and invent. Frank Einstein is a kid genius who loves figuring out how the world works by creating household contraptions that are part science, part imagination and definitely unusual. After an uneventful experiment with a garage-lab artificially intelligent RoboBug, a lightning storm and a fl
The Boy Who Crashed to Earth
Judd Winick · 424 pages
"When a mysterious boy falls from the sky, friends D.J. and Gina must discover the secrets of his identity and help him save the world"--
My Weird School: #1-4 [Collection with Bonus Material]
Dan Gutman, Jim Paillot · 384 pages
This Can't Be Happening at MacDonald Hall!
Gordon Korman · 118 pages
Bruno and Boots are always in trouble. So the Headmaster, aka "The Fish" decides it would be best to separate them. Bruno must now room with ghoulish Elmer Dimsdale, plus his plants, goldfish, and ants. And Boots is stuck with nerdy, preppy, paranoid George Wexford-Smyth III. Of course, this means war. Because Bruno and Boots are determined to get their old room back, no matter what it takes.
Guinea Dog
Patrick Jennings · 192 pages
When his mother brings home a guinea pig instead of the dog he has always wanted, fifth-grader Rufus is not happy--until the rodent starts acting exactly like a dog.
The Curse of the Bologna Sandwich
Greg Trine
After graduating from the superhero academy, Melvin Beederman heads for Los Angeles, where he unexpectedly teams up with Candace Brinkwater, school play actress, to nab the evil McNasty Brothers.
Cold Cereal
Adam Rex · 427 pages
A boy who may be part changeling, twins involved in a bizarre secret experiment, and a clurichaun in a red tracksuit try to save the world from an evil cereal company whose ultimate goal is world domination.
The Game of Sunken Places
M.T. Anderson · 260 pages
When two boys stay with an eccentric relative at his mansion in rural Vermont, they discover an old-fashioned board game that draws them into a mysterious adventure.
The Great Greene Heist
Varian Johnson · 277 pages
Jackson Greene has a reputation as a prankster at Maplewood Middle School, but after the last disaster he is trying to go straight--but when it looks like Keith Sinclair may steal the election for school president from Jackson's former best friend Gabriela, he assembles a team to make sure Keith does not succeed.
The Dreadful Tale of Prosper Redding
Alexandra Bracken · 362 pages
A modern New England boy must rid himself of the ancient demon inhabiting his body and break his family's curse.
The Ghost Belonged to Me
Richard Peck · 183 pages
In this story set in 1913, Blossom Culp, Alexander Armsworth, adventurer Miles Armsworth, and Blossom's spiritualist mother set out to exorcise a ghost.
Misery Guts
Morris Gleitzman · 122 pages
The adventures of twelve-year-old Keith as he tries to cheer up his parents in such ways as painting their shop in bright colors and convincing them to move from gloomy England to a place called Paradise.
Only You Can Save Mankind
Terry Pratchett · 207 pages
Twelve-year-old Johnny endures tensions between his parents, watches television coverage of the Gulf War, and plays a computer game called Only You Can Save Mankind, in which he is increasingly drawn into the reality of the alien ScreeWee.

