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The Plagiarist

Hugh Howey · back to the book

What’s in it

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24 books with the same feel

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The Lifecycle of Software Objects

Ted Chiang · 150 pages

The story of two people and the artificial intelligences they helped create, following them for more than a decade as they deal with the upgrades and obsolescence that are inevitable in the world of software. At the same time, it's an examination of the difference between processing power and intelligence, and of what it means to have a real relationship with an artificial entity.

Virtual RealityNovellaScience FictionTechnology and Society
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The Eye of Minds

James Dashner · 315 pages

"Michael is a skilled internet gamer in a world of advanced technology. When a cyber-terrorist begins to threaten players, Michael is called upon to seek him and his secrets out."

Virtual RealityScience FictionNear FutureTechnology and Society
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Neuromancer

William Gibson · 288 pages

The first of William Gibson's Sprawl trilogy, *Neuromancer* is the classic cyberpunk novel. The winner of the Hugo, Nebula, and Philip K. Dick Awards, *Neuromancer* was the first fully-realized glimpse of humankind’s digital future — a shocking vision that has challenged our assumptions about our technology and ourselves, reinvented the way we speak and think, and forever altered the landscape of

Virtual RealityScience FictionNear FutureTechnology and Society
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Ready Player One

Ernest Cline · 384 pages

In the year 2044. reality is an ugly place. The only time teenage Wade Watts *really* feels alive is when he's jacked into the virtual utopia known as the OASIS. Wade's devoted his life to studying the puzzles hidden within this world's digital confines--puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever ca

Virtual RealityScience FictionTechnology and SocietyNear Future
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Dream Park

Larry Niven, Steven Barnes · 434 pages

A gaming park where visitors come to have their fantasies fulfilled turns into a nightmare when a game turns to murder.

Virtual RealityScience FictionNear FutureMale Lead
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Zendegi

Greg Egan · 300 pages

Nasim is a young computer scientist, hoping to work on the Human Connectome Project: a plan to map every neural connection in the brain. But funding for the project is cancelled, and she ends up devoting her career to Zendegi, a computerised virtual world used by millions. Then, 15 years later, the Connectome Project is revived.

Virtual RealityScience FictionTechnology and SocietyNear Future
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Otherworld

Jason Segel, Kirsten Miller · 368 pages

Virtual RealityScience FictionTechnology and SocietyMale Lead
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Accel World, Vol. 1: Kuroyukihime's Return

Reki Kawahara · 205 pages

Bullied junior high school student Haruyuki Arita has his life is turned on its head as he dives into "Brain Burst," a mysterious computer program, where he becomes a knight and has to protect the beautiful Kuroyukihime.

Virtual RealityScience FictionNear FutureMale Lead
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Perfect State

Brandon Sanderson · 87 pages

Virtual RealityNovellaScience FictionMale Lead
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Final Girls

Mira Grant · 111 pages

What if you could fix the worst parts of yourself by confronting your worst fears? Dr. Jennifer Webb has invented proprietary virtual reality technology that purports to heal psychological wounds by running clients through scenarios straight out of horror movies and nightmares. In a carefully controlled environment, with a medical cocktail running through their veins, sisters might develop a bond

Virtual RealityNovellaScience Fiction
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Rainbows End

Vernor Vinge · 384 pages

From the back cover: World famous poet Robert Gu missed twenty years of progress while he nearly died from Alzheimer's. Now, when he awakens in San Diego, in the year 2025, with his mind and health restored, reality's a shock. Books are just about gone. Computers are old news, replaced by "smart" contact lenses that connect him to the Internet via his clothes and wireless nodes just about ev

Virtual RealityScience FictionNear FutureTechnology and Society
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Point of Impact

Steve Perry · 368 pages

Virtual RealityScience FictionNear FutureMale Lead
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Insignia

S.J. Kincaid · 446 pages

Tom, a fourteen-year-old genius at virtual reality games, is recruited by the United States Military to begin training at the Pentagon Spire as a Combatant in World War III, controlling the mechanized drones that do the actual fighting off-planet.

Virtual RealityScience FictionTechnology and SocietyMale Lead
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Etherworld

Claudia Gabel, Cheryl Klam · 352 pages

Virtual RealityScience FictionNear FutureTechnology and Society
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Arena

Holly Jennings · 366 pages

Virtual RealityScience FictionTechnology and SocietyNear Future
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Simulacron-3

Daniel F. Galouye · 163 pages

Virtual RealityScience FictionTechnology and SocietyMale Lead
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The Dystopia Chronicles

Matthew Mather · 416 pages

Virtual RealityScience FictionNear FutureTechnology and Society
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The Three-Body Problem

Liu Cixin · 408 pages

Cixin Liu's trilogy-opening novel about first contact with aliens and the clandestine struggle with them over Earth's future, and its scientific progress in particular. Set against the backdrop of China's Cultural Revolution, a secret military prject sends signals into space in an attempt to make contact with aliens—and they succeed. An alien civilization on the brink of descruction captures th

Virtual RealityScience FictionTechnology and SocietyMale Lead
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Shovel Ready

Adam Sternbergh · 249 pages

Spademan used to be a garbage man. That was before the dirty bomb hit Times Square, before his wife was killed, and before the city became a blown-out shell of its former self. Now he’s a hitman. In a near-future New York City split between those who are wealthy enough to “tap in” to a sophisticated virtual reality, and those who are left to fend for themselves in the ravaged streets, Spade

Virtual RealityScience FictionNear FutureMale Lead
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The First Adventure

Anthea Sharp · 66 pages

Virtual RealityNovellaScience FictionVideo Games
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Tomorrow and Tomorrow

Tom Sweterlitsch · 342 pages

A genre-mixing sci-fi, dystopian noir mystery, a disturbing tale of deceit, with tangled griefs of murder and conspiracy that haunt a virtual world...trippy and hard-boiled.

Virtual RealityScience FictionNear FutureMale Lead
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Interlude-Brandon

Terry Schott · 329 pages

Virtual RealityScience FictionNovellaVideo Games
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Children of the New World

Alexander Weinstein · 234 pages

Introduces readers to a near-future world of social media implants, memory manufacturers, dangerously immersive virtual reality games, and alarmingly intuitive robots. Many of these characters live in a utopian future of instant connection and technological gratification that belies an unbridgeable human distance, while others inhabit a post-collapse landscape made primitive by disaster, which the

Virtual RealityScience FictionNear FutureTechnology and Society
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Snow Crash

Neal Stephenson · 458 pages

Within the Metaverse, Hiro is offered a datafile named Snow Crash by a man named Raven who hints that it is a form of narcotic. Hiro's friend and fellow hacker Da5id views a bitmap image contained in the file which causes his computer to crash and Da5id to suffer brain damage in the real world. This is the future we now live where all can be brought to life in the metaverse and now all can be t

Virtual RealityScience FictionTechnology and SocietyMale Lead

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