What’s in it
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24 books with the same feel
Include books by the same authorDesigning for Interaction: Creating Smart Applications and Clever Devices
Dan Saffer · 235 pages
This is the eBook version of the printed book.Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flicer. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like software, this guide will take a more holistic approach to the discipline, looking at interaction design fo
ART/WORK: Everything You Need to Know (and Do) As You Pursue Your Art Career
Heather Darcy Bhandari, Jonathan Melber
Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems
Steve Krug · 161 pages
It's been known for years that usability testing can dramatically improve products. But with a typical price tag of $5,000 to $10,000 for a usability consultant to conduct each round of tests, it rarely happens. In this how-to companion to Don't Make Me Think: A Common Sense Approach to Web Usability, Steve Krug spells out an approach to usability testing that anyone can easily apply to their own
Sketching User Experiences: Getting the Design Right and the Right Design
Bill Buxton · 443 pages
Simple and Usable Web, Mobile, and Interaction Design
Giles Colborne · 196 pages
About Face: The Essentials of Interaction Design
Alan Cooper · 720 pages
Information Architecture for the World Wide Web: Designing Large-Scale Web Sites
Peter Morville, Louis Rosenfeld · 486 pages
The post-Ajaxian Web 2.0 world of wikis, folksonomies, and mashups makes well-planned information architecture even more essential. How do you present large volumes of information to people who need to find what they're looking for quickly? This classic primer shows information architects, designers, and web site developers how to build large-scale and maintainable web sites that are appealing and
Jony Ive: The Genius Behind Apple's Greatest Products
Leander Kahney · 321 pages
"The bestselling author of Inside Steve's Brain profiles Apple's legendary chief designer, Jonathan Ive. Jony Ive's designs have not only made Apple one of the most valuable companies in the world; they've overturned entire industries, from music and mobile phones to PCs and tablets. But for someone who has changed the world as much as he has, little is widely known about Apple's senior vice presi
How to be a Graphic Designer, Without Losing Your Soul
Adrian Shaughnessy · 160 pages
A Project Guide to UX Design: For user experience designers in the field or in the making
Russ Unger, Carolyn Chandler
Universal Methods of Design: 100 Ways to Research Complex Problems, Develop Innovative Ideas, and Design Effective Solutions
Bella Martin, Bruce M. Hanington · 207 pages
The Cognitive Style of PowerPoint: Pitching Out Corrupts Within
Edward R. Tufte · 32 pages
Using specific examples, Tufte explains how PowerPoint's templates "usually weaken verbal and spatial reasoning and almost always corrupt statistical analysis," and describes concrete ways to improve content of presentations.
The User Experience Team of One: A Research and Design Survival Guide
Leah Buley · 246 pages
"The User Experience Team of One prescribes approaches that have big impact and take less time and fewer resources than the standard lineup of UX deliverables. Whether you want to cross over into user experience or you're a seasoned practitioner trying to drag your organization forward, this book gives you tools and insight for doing more with less."--Back cover.
Designing the Obvious: A Common Sense Approach to Web Application Design
Robert Hoekman Jr. · 264 pages
Designing the Obvious belongs in the toolbox of every person charged with the design and development of Web-based software, from the CEO to the programming team. Designing the Obvious explores the character traits of great Web applications and uses them as guiding principles of application design so the end result of every project instills customer satisfaction and loyalty. These principles includ
In the Company of Women: Inspiration and Advice from over 100 Makers, Artists, and Entrepreneurs
Grace Bonney · 359 pages
Presentation Zen: Simple Ideas on Presentation Design and Delivery
Garr Reynolds · 268 pages
Presentation designer and internationally acclaimed communications expert Garr Reynolds, creator of the most popular Web site on presentation design and delivery on the net — presentationzen.com — shares his experience in a provocative mix of illumination, inspiration, education, and guidance that will change the way you think about making presentations with PowerPoint or Keynote. Presentation Zen
This is Service Design Thinking: Basics – Tools – Cases
Marc Stickdorn · 376 pages
"Twenty-three authors from the global service design community invested their knowledge, experience and passion to create this ... book. It introduces service design thinking to beginners and students, and will be a valuable resource for consultants, marketers, innovators and design professionals."--Cover.
Mental Models: Aligning Design Strategy with Human Behavior
Indi Young · 299 pages
Undercover User Experience Design: Learn How to Do Great UX Work with Tiny Budgets, No Time, and Limited Support
Cennydd Bowles, James Box · 183 pages
The Art of Innovation: Lessons in Creativity from Ideo, America's Leading Design Firm
Tom Kelley, Jonathan Littman · 307 pages
The story of the origin and design process of IDEO, a design company in San Jose, CA. Shares examples of innovation from both IDEO and such companies as REI, Pike Place Market, and Nike.
Cradle to Cradle: Remaking the Way We Make Things
William McDonough, Michael Braungart · 208 pages

